The Steel type is one of the 18 Pokémon elemental types. It is the type with the most resistances, resisting attacks from 10 out of all 18 types, as well as being immune to Poison-type moves, reflecting the nearly indestructible nature of metal. A large majority of Pokémon from this type are inorganic and are based on mechanical life forms. Steel-type Pokémon also cannot be poisoned under normal circumstances. However, as Steel-type attacks are only super effective against Ice-type, Rock-type and Fairy-type Pokémon, this type was mainly used defensively until the introduction of the Fairy type.
Battle Properties
Offensive
This table shows the effectiveness of Steel-type moves against other types of Pokémon.
Effectiveness
Type
Super-effective against: (Damage x2)
FairyIceRock
Not very effective against: (Damage x1/2)
FireElectricSteelWater
No effect against: (Damage x0)
None
Defensive
This table shows the effectiveness of other types of moves against Steel-type Pokémon.
Here is a list of currently obtainable Pokémon that belong to this type.
Note: For Pokémon available in many places, only the first accessible location with said Pokémon available for encounter shall be shown. Evolved and Final Form Pokémon shall only have their locations listed if their corresponding Base Form Pokémon can only be obtained via breeding. If the Base Form Pokémon can be caught or received as gift, the Evolved and Final Forms shall only have their evolving methods shown.
Catch in Grove of Dreams by standing on Pedestal of Dreams and saying "I wish for (anything in 1 word)" overnight Warning: One chance only! Save beforehand and turn off Autosave.
The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.
Autotomize
---
---%
15 (24)
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Bullet Punch
40
100%
30 (48)
The user strikes the target with tough punches as fast as bullets. This move will usually goes first. (Priority +1)
Corkscrew Crash
Varies
Varies
---%
1 (1)
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Doom Desire
140
100%
5 (8)
Two turns after this move is used, a concentrated bundle of light blasts the target.
Flash Cannon
80
100%
10 (16)
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
Gear Grind
50
85%
15 (24)
The user attacks by throwing steel gears at its target twice.
Gear Up
---
---%
20 (32)
The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.
Gyro Ball
---
100%
5 (8)
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
Heavy Slam
---
100%
10 (16)
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
Iron Defense
---
---%
15 (24)
The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head
80
100%
15 (24)
The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail
100
75%
15 (24)
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
King's Shield
---
---%
10 (16)
The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.
Magnet Bomb
60
∞
20 (32)
The user launches steel bombs that stick to the target. This attack never misses.
Metal Burst
---
100%
10 (16)
The user retaliates with much greater force against the opponent that last inflicted damage on it.
Metal Claw
50
95%
35 (56)
The target is raked with steel claws. This may also raise the user’s Attack stat.
Metal Sound
---
85%
40 (64)
A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.
Meteor Mash
90
90%
10 (16)
The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.
Mirror Shot
65
85%
10 (16)
The user lets loose a flash of energy at the target from its polished body. This may also lower the target’s accuracy.
Shift Gear
---
---%
10 (16)
The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.
Smart Strike
70
---%
10 (16)
The user stabs the target with a sharp horn. This attack never misses.
Steel Wing
70
90%
25 (40)
The target is hit with wings of steel. This may also raise the user’s Defense stat.
Sunsteel Strike
100
100%
5 (8)
The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.
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