The Bug type is one of the 18 Pokémon elemental types. Many Pokémon that belong to this type evolve quickly. Caterpie, Weedle and Wurmple evolution families are the most recognized examples, evolving at Level 7 and reaching final form at Level 10. This makes them the earliest evolutionary lines to reach their final form among all Pokémon that have 3 stages and evolve by levelling up.
Bug-type Pokémon are statistically known to be weak in their overall base stats, and many different types resist Bug-type moves. Powerful Bug-type attacks are also rather scarce, yet they can still be used to deal with Grass, Psychic and Dark-type Pokémon.
Battle Properties
Offensive
This table shows the effectiveness of Bug-type moves against other types of Pokémon.
Effectiveness
Type
Super-effective against: (Damage x2)
GrassPsychicDark
Not very effective against: (Damage x1/2)
FireFlyingSteelPoisonGhost FightingFairy
No effect against: (Damage x0)
None
Defensive
This table shows the effectiveness of other types of moves against Bug-type Pokémon.
Effectiveness
Type
Immune to: (Damage x0)
None
Resists: (Damage x1/2)
GrassGroundFighting
Weak to: (Damage x2)
FlyingFireRock
Bug-type Pokémon
Here is a list of currently obtainable Pokémon that belong to this type.
Note: For Pokémon available in many places, only the first accessible location with said Pokémon available for encounter shall be shown. Evolved and Final Form Pokémon shall only have their locations listed if their corresponding Base Form Pokémon can only be obtained via breeding. If the Base Form Pokémon can be caught or received as gift, the Evolved and Final Forms shall only have their evolving methods shown.
The user calls out its underlings to pummel the target. Critical hits land more easily.
Bug Bite
60
100%
20 (32)
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Bug Buzz
90
100%
10 (16)
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
Defend Order
---
---%
10 (16)
The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
Fell Stinger
50
100%
25 (40)
When the user knocks out a target with this move, the user’s Attack stat rises drastically.
First Impression
90
100%
10 (16)
Although this move has great power, it only works the first turn the user is in battle. Priority +2
Fury Cutter
40
95%
20 (32)
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Heal Order
---
---%
10 (16)
The user calls out its underlings to heal it. The user regains up to half of its max HP.
Infestation
20
100%
20 (32)
The target is infested and attacked for four to five turns. The target can't flee during this time.
Leech Life
80
100%
10 (16)
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
Lunge
80
100%
15 (24)
The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.
Megahorn
120
85%
10 (16)
Using its tough and impressive horn, the user rams into the target with no letup.
Pin Missile
25
95%
20 (32)
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Pollen Puff
90
100%
15 (24)
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
Powder
---
---%
20 (32)
The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move.
Quiver Dance
---
---%
20 (32)
The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats.
Rage Powder
---
---%
20 (32)
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
Savage Spin-Out
Varies
Varies
---%
1 (1)
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Signal Beam
75
100%
15 (24)
The user attacks with a sinister beam of light. It may also confuse the target.
Silver Wind
60
100%
5 (8)
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Spider Web
---
---%
10 (16)
The user ensnares the target with thin, gooey silk so it can't flee from battle.
Steamroller
60
100%
20 (32)
The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
Sticky Web
---
---%
20 (32)
The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
String Shot
---
95%
40 (64)
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Struggle Bug
50
100%
20 (32)
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
Tail Glow
---
---%
20 (32)
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
Twineedle
25
100%
20 (32)
The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
U-turn
70
100%
20 (32)
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
X-Scissor
80
100%
15 (24)
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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