No. 226

Mantine

WaterFlying
2.1 mtall, beside a trainer220 kgweight
HP 85Atk 40Def 70Spe 70SpD 140SpA 80485TOTAL
HP85
Atk40
Def70
SpA80
SpD140
Spe70
Abilities
Swift SwimWater Absorbvia Ability CapsuleWater Veilhidden
Damage it takes
4×Electric
2×Rock
½×FireWaterFightingBugSteel
0×Ground
Water Absorbmakes it0×Water
It can have 3 abilities; the one it has decides.
Open in the type chart

Where to find it

1
1 place on the map

Catch odds

Ultra Ball×2 ball · catch rate 2513%per throw7.7throws on average17throws for a 90% chance
Mantine's HP95 / 95 HP
Status
Level
Turn of the throw
Found at
Species caught in your Pokédex
Every ball under these conditions; pick one to see its numbers.
Luxury and Premier Balls catch like a Poké Ball, as do type balls of a type Mantine does not have. In the Safari Zone only Safari Balls work.

Trainers that use it

3

Competitive

Usage stats
Usage, last 30 days
Top community setsAll 1 sets

Who moves first

Speed calculator
Slowest at Lv. 1001300 IV, 0 EVs, −Speed nature
Neutral at Lv. 10017631 IV, 0 EVs, neutral nature
Fastest at Lv. 10026231 IV, 252 EVs, +Speed nature

Speed at level 100: slowest with 0 IV, 0 EVs and a −Speed nature; fastest with 31 IV, 252 EVs and a +Speed nature.

Compare Mantine's Speed with another Pokémon

Moves

102
Hardest hittersThe strongest move of each type it learns, weighted to its Sp. Atk 80
  1. WaterSurfSTABTM90
  2. FlyingHurricaneSTABTM110
  3. IceIce BeamTM90
  4. BugSignal BeamLv. 175
  5. FightingBody PressTM80
  6. PsychicPsybeamLv. 165
  1. 1WaterBubble40
  2. 1GrassBullet Seed25
  3. 1PsychicPsybeam65
  4. 1FlyingRoost—
  5. 1BugSignal Beam75
  6. 1NormalSupersonic—
  7. 1NormalTackle40
  8. 1WaterWater Gun40
  9. 1FlyingWing Attack60
  10. 11GhostConfuse Ray—
  11. 12WaterWater Pulse60
  12. 16RockWide Guard—
  13. 20PsychicAgility—
  14. 24WaterBubble Beam65
  15. 28NormalHeadbutt70
  16. 32FlyingAir Slash75
  17. 36WaterAqua Ring—
  18. 40FlyingBounce85
  19. 44NormalTake Down90
  20. 48WaterHydro Pump110

Mentioned on

1