No. 507

Herdier

Normal
0.9 mtall, beside a trainer14.7 kgweight
HP 65Atk 80Def 65Spe 60SpD 65SpA 35370TOTAL
HP65
Atk80
Def65
SpA35
SpD65
Spe60
Abilities
IntimidateSand Rushvia Ability CapsuleScrappyhidden
Damage it takes
2×Fighting
0×Ghost
Open in the type chart

Where to find it

1
  • Route 8 Route
    • Tall grassLv. 13-16
      Rare5.68%
      +2 Atk
1 place on the map

Catch odds

Ultra Ball×2 ball · catch rate 12042%per throw2.4throws on average5throws for a 90% chance
Herdier's HP41 / 41 HP
Status
Level
Turn of the throw
Found at
Species caught in your Pokédex
Every ball under these conditions; pick one to see its numbers.
Luxury and Premier Balls catch like a Poké Ball, as do type balls of a type Herdier does not have. In the Safari Zone only Safari Balls work.

Trainers that use it

4

Competitive

Usage stats
Usage, last 30 days
Top community setsAll sets

No community set yet. Write the first.

Who moves first

Speed calculator
Slowest at Lv. 1001120 IV, 0 EVs, −Speed nature
Neutral at Lv. 10015631 IV, 0 EVs, neutral nature
Fastest at Lv. 10024031 IV, 252 EVs, +Speed nature

Speed at level 100: slowest with 0 IV, 0 EVs and a −Speed nature; fastest with 31 IV, 252 EVs and a +Speed nature.

Compare Herdier's Speed with another Pokémon

Moves

77
Hardest hittersThe strongest move of each type it learns, weighted to its Attack 80
  1. NormalStrengthSTABTM80
  2. ElectricWild ChargeTM90
  3. PsychicPsychic FangsTM85
  4. FairyPlay RoughLv. 2490
  5. DarkCrunchLv. 3080
  6. FireFire FangTM65
  1. 1DarkBite60
  2. 1NormalLeer—
  3. 1NormalOdor Sleuth—
  4. 1NormalTackle40
  5. 1NormalWork Up—
  6. 12NormalRetaliate70
  7. 19FairyBaby-Doll Eyes—
  8. 24FairyPlay Rough90
  9. 30DarkCrunch80
  10. 36NormalTake Down90
  11. 42NormalHelping Hand—
  12. 48FightingReversalVaries
  13. 54NormalRoar—
  14. 60NormalLast Resort140
  15. 66NormalGiga Impact150